Digital Design Studio (DDS)

Link to project
Director: 
Paul Anderson
Contact for Network activities: 
Host institution: 
Glasgow School of Art
About the centre:

The Digital Design Studio (DDS) is a postgraduate research and commercial centre of Glasgow School of Art. Its intense learning and research environment exploits the interface between science, technology and the arts to explore imaginative and novel uses of advanced 3D digital visualisation and interaction technologies. Research activity at the DDS is underpinned by one and two year masters degrees and a growing PhD community. The DDS is dedicated to developing ways in which people can engage and interact with data and emerging digital visualisation systems. Learning, research, commercialisation and knowledge transfer in the DDS is therefore not characterised by traditional subject areas but concentrates on the ways in which computer tools and interfaces can be developed for visualisation and improved human computer interaction across the arts and sciences.

glasgow urban model

Expertise

The DDS has a multidisciplinary and international staff with backgrounds in architecture, biochemistry, computing science, fine and applied arts, graphic design and product design. It has expertise in communication and product design, digital modelling, 3D computer graphics, high-level programming, programming for haptic devices, advanced projection systems, real-time 3D visualisation, spatialised sound, gesture based interaction, web design, multimedia design, and all aspects of delivering creative, high quality digital animation.

Facilities

DDS has a world class purpose-built facility in the digital media quarter at Glasgow's Pacific Quay. The new building, The Hub, houses some of Europe’s largest laboratory space for virtual reality, immersive stereo visualization and high resolution display facilities. Lab1 provides state-of-the-art immersive virtual reality technology via a high-definition 13mx8m stereo-projected display. Full body and object tracking facilities coupled with the latest in sound technology results in a multisensory VR experience for individuals or groups wishing to experience full immersion within their datasets. Lab2 is being set up as a virtual operating theatre. Other laboratory space at The Hub includes a high specification visualization and auralisation laboratory (Soundlab) run as a joint venture between ARUP Acoustics and DDS.

taits tower, british empire exhibition 1938

Research

As of October 2009, DDS is 12 years old and has just moved into a brand new purpose-built visualisation and teaching facility in Glasgow’s Digital Media Quarter. DDS has a considerable depth and range of research across several disciplines. Previously funded A&H research includes The British Empire Exhibition 1938 project and Living Canvas. We have ongoing partnerships with several media companies including BBC Scotland and a continuing programme of work in partnership with Historic Scotland, including creating high quality laser scans of 10 World Heritage sites. Existing scanned data created and managed by DDS includes Stirling Castle, Rosslyn Chapel, and Skara Brae.

This expertise in the creation of 3D laser scans and modelled data fits into a wider DDS research strand of digital documentation and runs an annual conference: http://www.digitaldocumentation.co.uk. The DDS aims to advance the field of visualisation with a focus on creative, high quality digital animation, new media development, and interactive web applications. It researches novel ways to exploit state of the art high-definition digital laser range scanning for urban and architectural visualisation as well as engineering applications. 3D visualisation methodology is applied to the field of product, process, historical and urban visualisation.

medical visualisation

More research projects and collaborations

While the GSA website is being redeveloped, all of our latest news can be found at http://www.facebook.com/pages/Digital-Design-Studio/136897702988275

Services provided: 
Ultra hi-res laser scanning 3D modelling, simulation, and visualisation Programming Hi-def photography (including stereo photography) 3D virtual environments, design and interaction Graphical interface development Motion capture Haptic programming Animation 3D sound design Sound post-production and dubbing