Refers to techniques used to summarise and present data visually, in a form that enables people to understand and analyse the information. Formats can include images, maps, timelines, graphs and tables. Visualisation often uses computer graphics software, including virtual reality and 2-D or 3-D animation, as well as static images.

Such methods are often used to allow people to study objects that are too fragile to be physically handled, or to reconstruct past events and landscapes, for example.

The term ‘geovisualisation’ refers to the use of these techniques to construct interactive maps, which include the ability to zoom in and out, view different layers and change the map’s visual appearance. Geovisualisation methods are often used in Archaeology, in addition to Geography, and can include geo-referencing and projection, overlaying and photogrammetry.

Collaborative visualisation is used to allow a group of people to explore a visualisation simultaneously, in order that they can analyse, discuss and annotate it collectively, communicating via audio, video or text messages.

Software visualisation is used to explore a system and identify quality defects during software development and maintenance activities. This is related to methods such as system quality assurance and code testing.

Related methods include: 2d Graphic design, 3d Graphic design, 3d Modelling – interactive, Animation, Audio-visual interaction (Synchronous), Geo-referencing and projection, Graphical interaction (Synchronous), Overlaying, Photogrammetry, System quality assurance and code testing and Textual interaction (Synchronous).

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