Motion capture

project: Children's playground games and songs in the new media age

This project will update, analyse and re-present three important collections of children's playground songs and rhymes: the Opie Collection of Children's Games and Songs, and selections from collections at the National Centre for English Cultural Tradition (NATCECT) and the Leeds Archive of Vernacular Culture (LAVC). [read more]

project: Reanimating cultural heritage: digital repatriation, knowledge networks and civil society strengthening in post-conflict Sierra Leone

This multidisciplinary project is concerned with innovating 'digital curatorship' in relation to Sierra Leonean collections dispersed in the global museumscape. Extending research in anthropology, museum studies, informatics and beyond, the project considers how objects that have become isolated from the oral and performative contexts that originally animated them can be reanimated in digital space alongside associated images, video clips, sounds, texts and other media, and thereby given new life. [read more]

project: Staging the Henrician Court

The Great Hall at Hampton Court Palace is the only great hall built by Henry VIII. It is also the only existing Renaissance building in England for which there is unambiguous evidence of its being used for performances throughout the period c.1525 - 1658. In particular, the Great Hall at Hampton Court is largely the same space today as it was when William Shakespeare staged his A Midsummer Night's Dream before James I and VI. Staging the Henrician Court is an interdisciplinary research project into John Heywood's drama, the Play of the Wether. [read more]

project: In an arena including digital and traditional artists' publishing formats - what will be the canon for the artist's book in the 21st Century?

This project investigated and discussed issues concerning the history and future of the artist’s book. Our aim was to extend and sustain critical debate of what constitutes an artist’s book in the 21st Century - in order to propose an inclusive structure for the academic study, artistic practice and historical appreciation of the artist’s book. All of the research outcomes, including the publication A Manifesto for the Book, audio and video files,interviews and case studies are downloadable from the project website. http://www.bookarts.uwe.ac.uk/canon.htm [read more]

project: The Pompey Project: the evolution, structure and legacy of the Theatre of Pompey

The first scientific study of Rome’s first permanent theatre. Comprehensive documentation of all surviving remains, supplemented by new limited excavation at specific points targeted by our initial analysis. Creation of a definitive series of site-plans, sections, elevations keyed to a complete photographic record, and measured drawings. We have prepared an extensive archaeological register recording the details of every known artefact discovered on the site of the theatre complex for the past five centuries. [read more]

project: Adolphe Appia at Hellerau: Virtual Reconstructions and performances

Using both photographs of historic settings and original designs, virtual reality models were created of Appia's "rhythmic spaces", and their lighting and other properties. Mixed reality performance technology was used to integrate both video footage and live action into these virtual settings. In addition, a highly detailed VR model of the Hellerau Festspielhaus, where some of Appia's designs were realised for innovative performance, was created. Then, using historic photographs, sets recorded in archive photos were placed into the great hall at Hellerau, and lit under various conditions. [read more]
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