Virtual world modelling

The design and creation of a three dimensional environment, often undertaken with proprietary tools distributed with video games. Usually the term ‘virtual worlds’ refers to multi-user online environments. Some virtual worlds are designed to simulate a real place, others can be more abstract or fantasy-related. In more realistic worlds, terrain is sometimes based on satellite photographs. Virtual worlds can also be designed as ‘virtual globes’, whether they are intended to simulate the Earth, or another planet.

In a three-dimensional virtual world, users represent themselves using avatars, which they use to interact with each other. Communication between users can be audio, visual or text based.

As well as for entertainment purposes (e.g. MMORPGs – Massively Multiplayer Online Role Playing Games), virtual worlds can also be used for training, instructional simulation, collaboration, conferencing and education. This is particularly useful as in a virtual world, these scenarios are not restricted by real-world constraints such as physical space, cost and location. In particular, 3-D virtual worlds are often used by schools and universities for language learning.

Research is being carried out into the creation of virtual worlds, and how people behave, interact, and access and share information, within them.

Related methods include: 3D Modelling – interactive, Audio-visual interaction (Synchronous), Remote sensing, Resource sharing and Textual interaction (Synchronous).

tool: Mercury Amira

Mercury Amira is a multifaceted tool that allows for integration, manipulation, and visualisation of large sets of data. Automatic and interactive segmentation tools support processing of 3D image data.
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Methods relating to this toolCategory
2d graphic designPractice-led research
2d illustrationPractice-led research
2d modelling - rasterData structuring and enhancement
2d modelling - vectorData structuring and enhancement
2d scanning and photographyData capture
3d graphic designPractice-led research
3d modelling - interactiveData structuring and enhancement
3d modelling - vectorData structuring and enhancement
3d modelling - vectorPractice-led research
3d scanningData capture
Content analysisData analysis
Desktop publishing and pre-pressData publishing and dissemination
DocumentationStrategy and project management
Geo-referencing and projectionData structuring and enhancement
Geophysical surveyData capture
GPS and total station surveysData capture
Graphical interaction (asynchronous)Communication and collaboration
Image manipulationPractice-led research
Image segmentationData analysis
Spatial data analysisData analysis
Virtual world modellingData structuring and enhancement
VisualisationData analysis
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Alternate tool(s):

Avizo

tool: 3DVIA Virtools

A software tool for the creation of 3D interactive environments. It may be used to model and interact with physical objects that currently or have previously existed in the real world, or create virtual environments that have not previously encountered. VirTool player software is available for Microsoft Windows, Apple MacOS X, Nintendo Wii and Microsoft Xbox 360.
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Methods relating to this toolCategory
3d modelling - interactiveData structuring and enhancement
3d modelling - vectorPractice-led research
Virtual world modellingData structuring and enhancement
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Alternate tool(s):

TurnTool

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