Animation

tool: FocusOPEN Digital Asset Manager

Open source Digital Asset Management solution designed for medium size preservation, cataloguing, media archiving and batch transcoding.
Methods relating to this toolCategory
AnimationPractice-led research
Cataloguing and indexingData structuring and enhancement
Collaborative publishingData publishing and dissemination
CollatingData analysis
Content analysisData analysis
CurationStrategy and project management
Data miningData analysis
General project managementStrategy and project management
Graphical interaction (synchronous)Communication and collaboration
Graphical renderingData structuring and enhancement
Image feature measurementData analysis
Image manipulationPractice-led research
Image segmentationData analysis
IndexingData analysis
Manual input and transcriptionData capture
OverlayingData analysis
PhotographyPractice-led research
PreservationStrategy and project management
Record linkagesData structuring and enhancement
Resource sharingCommunication and collaboration
Server scriptingData publishing and dissemination
Statistical analysisData analysis
Streaming mediaData publishing and dissemination
Text encoding - presentationalData structuring and enhancement
Text encoding - referentialData structuring and enhancement
Text miningData analysis
Text recognitionData capture
Textual interaction (asynchronous)Communication and collaboration
Textual interaction (synchronous)Communication and collaboration
Use of existing digital dataData capture
User contributed contentData publishing and dissemination
Video and moving image compressionData structuring and enhancement
Video editingPractice-led research
Video post productionPractice-led research
Video-based interaction (asynchronous)Communication and collaboration
Lifecycle stage:

project: Landscape/Cityscape

Investigation into the roles of Art in Public Spaces including the Internet by means of applying the metonym 'Landscape/Cityscape' to the production of art. The work was intended to engage with debates about art in public places and offer new possibilities of looking at landscape. Eventually there emerged three main developments within the project: one that followed the plan towards a portable landscape laid out in the original Fellowship proposal; one in relation to internet- and computer-based works of art; and one that followed a philosophical dimension relating to fluid conditions. [read more]

tool: Autodesk 3ds Max

Autodesk 3ds Max (formerly 3D Studio MAX) is an open source graphics software tool used by video game developers, motion picture studios and architectural visualisers for modelling and animation projects. One of the most advanced 3D modelling tools in the industry, 3ds Max has been utilised by many CGI-animated films such as Avatar and 2012 to generate computer graphics alongside live acting.
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Methods relating to this toolCategory
3d graphic designPractice-led research
3d modelling - interactiveData structuring and enhancement
3d modelling - vectorData structuring and enhancement
3d modelling - vectorPractice-led research
AnimationData structuring and enhancement
AnimationPractice-led research
Interface designData publishing and dissemination
Resource sharingData publishing and dissemination
Lifecycle stage:
Alternate tool(s):

Maya, Poser, Blender

tool: Adobe After Effects

After Effects is a digital motion graphics and compositing software. After Effects allows users to animate, alter, and composite media in 2d and 3d space with various built-in tools and third party plug-ins, as well as individual attention to variables like parallax and user-adjustable angle of observation. The latest version, CS4 (9.0.2), is the eighteenth generation in the product line.
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Methods relating to this toolCategory
3d graphic designPractice-led research
AnimationData structuring and enhancement
AnimationPractice-led research
Image manipulationPractice-led research
Moving image capturePractice-led research
Lifecycle stage:
Alternate tool(s):

Autodesk Combustion, Flame, Inferno, Apple’s Shake, Boris RED, Pinnacle Commotion, eyeon Fusion, The Foundry's Nuke

project: Virtual Reconstruction of Palladio’s Teatro Olimpico

The Teatro Olimpico at Vicenza, Italy - still existent and well preserved - was built in 1580-85 for the local Accademia Olimpica (founded in 1556) on a plot provided by the city council. It was the first permanent theatre to be built in Europe since antiquity. The stage, which resembles a façade of a Renaissance palace, and the semi-oval sitting area were designed by the architect and founding member of the Accademia, Andrea Palladio (1508-80). He died soon after the work began; his son, Silla took over. [read more]

project: Virtual Recreation of Palladio’s Villa Rotonda

The Villa Rotonda, also known as Villa Capra or Villa Almerico-Valmarana, is one of the best known works by the Renaissance architect Andrea Palladio (1508-80). It was built just outside Vicenza, Italy, in the countryside, as a retirement residence for the clergyman at the Vatican, Paolo Almerico. The work began in c. 1565/6. Although the villa was inhabited by 1569 it was still unfinished by the time of Almerico’s death in 1589. [read more]

project: 3D Reconstruction of the Unbuilt Project Pont destiné à réunir la France à l’Italie (1829) by Henri Labrouste

Henri Labrouste (1801-75) is best known as the architect of two important public buildings in Paris, both libraries. The Bibliothèque Sainte-Geneviève, completed in 1851, demonstrated Labrouste's unconventional use of classical elements, much disputed at the time, and his structural innovation of introducing an exposed iron frame. The Bibliothèque Nationale, completed in the year of his death, is renowned for its eclectic reading room reminiscent of a Seljuk mosque: a light, top-lit round space with slender cast-iron columns, which support a multitude of small domes. [read more]

project: The Pompey Project: the evolution, structure and legacy of the Theatre of Pompey

The first scientific study of Rome’s first permanent theatre. Comprehensive documentation of all surviving remains, supplemented by new limited excavation at specific points targeted by our initial analysis. Creation of a definitive series of site-plans, sections, elevations keyed to a complete photographic record, and measured drawings. We have prepared an extensive archaeological register recording the details of every known artefact discovered on the site of the theatre complex for the past five centuries. [read more]
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